Only board partner cards release DVI enabled products. I often get asked the question why we do not include the faster Fury X here, well FCAT is dependant of a DVI monitor output, and AMD is not implementing them any more on their reference products. We use the Geforce GTX 1070 and the Radeon R9 Fury. Bear in mind that Average FPS often matters more than frametime measurements.Ībove an FCAT plot of latency relative to FPS in percentiles. Below I'd like to run through a couple of titles with you. What these measurements show are anomalies like small glitches and stutters that you can sometimes (and please do read that well, sometimes) see on screen. Higher latency can indicate a slow framerate, and weird latency spikes indicate a stutter, jitter, twitches basically anomalies that are visible on your monitor. Frametime - Basically the time it takes to render one frame can be monitored and tagged with a number, this is latency. Graphics cards were tested using the latest display drivers: AMD Crimson Edition 16.8.2 Hotfix and GeForce Game Ready Driver 372.54 WHQL.We have a detailed article ( read here) on the new FCAT methodology used, and it also explains why we do not use FRAPS anymore. We then tested 38 graphics cards in all price ranges and compared them using the 'Medium' quality preset at 1080p. Using the 'Ultra' and 'Very High' quality presets, it only made sense to test the game with high-end GPUs and we did so at 1080p, 1440p and 4K. The test runs for roughly 90 seconds and we found it to be an accurate representation of actual gameplay performance.ĭue to the game's very demanding hardware requirements, which you are about to see, we decided to test a number of different configurations. Our job has been made quite a bit easier thanks to Mankind Divided's built-in benchmark. ![]() With that, let's discuss how we'll be testing the game. Taking that into consideration, today's testing is naturally limited to DirectX 11 with plans to revisit Mankind Divided performance in September. Along with DX12, the game features an extensive library of AMD technologies such as TressFX 3.0. Point being, like Hitman, Mankind Divided will support DirectX 12, though that will be patched in at a later date (AMD says September 4). Mankind Divided is built on the "Dawn Engine," which is derived from the proprietary IO Interactive Glacier 2 game engine used in Hitman: Absolution. Granted, Tomb Raider wasn't flawless on arrival, but Nixxes did whip the game into shape quite quickly, so we're hoping for the best when it comes to Mankind Divided. As before, Square Enix has handed the job to Nixxes Software, the same outfit that took care of Human Revolution and more recently Rise of the Tomb Raider. ![]() Horrible ports have become the norm in recent years though, so we've been a bit concerned about how Mankind Divided might turn out. At the time, graphics cards including the GeForce GTX 550 Ti and Radeon HD 6770 were able to deliver playable performance using maximum visual quality settings at modest resolutions. Hard to believe it was five years ago, but back then we put Human Revolution through its paces using 22 GPUs and a range of CPUs and we were pleasantly surprised by how well the game ran on affordable graphics cards despite the impressive visuals. Not only is it one of 2016's most hyped video games, but 2011's Deus Ex: Human Revolution is also a hard act to follow having received very positive reviews among reviewers and gamers alike. Deus Ex: Mankind Divided has some pretty big shoes to fill.
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